Use latest graphics drivers for the best experience. When using Vulkan, AMD and Intel GPUs will see large improvements in compatibility and performance across the board.We recommend this for graphics cards that have less than 4GB VRAM. Added a "Texture Recompression" option in graphics settings which, when enabled, will reduce VRAM usage in exchange for slightly worse texture quality (affects both Vulkan and OpenGL).Keep in mind you can only select the GPU that Vulkan will use, not the one OpenGL will use. Implemented a GPU selector in the same menu, labeled "Preferred GPU", for systems with more than one graphics card.You can now switch between OpenGL and Vulkan in Settings > Graphics > Graphics Backend. Implemented a Vulkan graphics backend.Fix a crash occurring when trying to launch a game with Vulkan on FlatHub releases.Fixes block flickering in Splatoon 2 on newer NVIDIA GPUs.Fixes tilt shift blur effect in The Legend of Zelda: Link's Awakening on NVIDIA GPUs.SPIR-V: Initialize undefined variables with 0.Fixes a regression on Marvel Ultimate Alliance 3 on Maxwell and newer NVIDIA GPUs when using OpenGL.Fix geometry shader passthrough fallback being used when feature is supported.Fixes a regression that caused graphical glitches on Xenoblade games when using resolution scaling.Fix resolution scale values not being updated.Fixes a crash on boot in Ark: Survival Evolved when Guest Internet Access is enabled.Sfdnsres: Stub ResolverSetOptionRequest.
Mario Kart 8 Deluxe with update 2.1.0 is now playable.Implement Arm32 Sha256 and MRS Rd, CPSR instructions.May fix other games with the same problem. Fixes a regression that caused New Super Mario Bros U Deluxe to crash with a NullReferenceException.OpenGL: Fix clear of unbound color targets.Add Japanese translation to Avalonia UI.Fixes a TDR/driver crash in Xenoblade Chronicles 3 (only on OpenGL).Fixes the triangle glitch on fog/smoke in Super Mario Odyssey.OpenGL: Limit vertex buffer range for non-indexed draws.
am: Stub SetWirelessPriorityMode, SaveCurrentScreenshot and GetHdcpAuthenticationState.On supported Intel and AMD GPUs, games that use these formats, such as Radiation Island or Vegas Party, should now work on Vulkan. Adds missing texture formats to Vulkan.Fixes favorites not being saved on Avalonia.Fixes screenshot feature on Avalonia Vulkan.Adds swapchain present mode control to GTK.
Adds fallback to OpenGL if Vulkan is not available.Fixes a crash that occurred when toggling fullscreen.Avalonia - Couple fixes and improvements to Vulkan.Skipped over the last "Count" key explicitly.It is now named "Queue PPTC Rebuild" as the option doesn't purge it completely.Change 'Purge PPTC Cache' label & tooltip to reflect function behavior.All updates to the Ryujinx official master build will be documented in this file 1.1.225 - Fixed: